Let’s make a start by revising our understanding of forces. What is a force?– power, energy, speed, etc.
Explore all the different ways that forces can make things happen by playing a game called “Furious Forces.”
How to play Furious Forces
A team game that will get children exploring how forces can move or change the
movement of an object.
You will need
How to play
Together look at all the words you have collected. All these verbs describe a force acting on an object. Which forces can make things move? Kick, throw, roll are good examples. Which forces can slow things down, stop them or change their direction? Catch, deflect, tap and stop, are examples. Which can change the shape of something? Squash, stretch, press and even squidge are examples.
Almost all these forces can be divided into either a push or a pull. You push something away from you (demonstrate with a hand action) and you pull something towards you (use a hand action once again). Is a throw a push or a pull? – get the children to mime the action. Use the video to take a look at some other examples of pushes and pulls – discuss the different ways they saw forces (pushes and pulls) at work.
For our STEAM activity this week, we are racing Lighting McQueen (or race car of your choice) to see if we can win the race!
STEAM represents the combination of Science, Technology, Engineering, Art and Maths.
Watch the video below to help you with your challenge.
Build several different ramps using different materials... you could even build them outside! Which material will help your race car win the race?
Test the ramps. Time how fast the race car travels down each ramp.
Measure the distance each car travels.
Redesign your ramp to make it even faster... don't forget to send us pictures!
Which ramp is the fastest? Why is it the fastest?
Which car traveled the furthest distance?
What happens if you raise or lower the ramp?
Science: Do the race cars slide or roll down the ramp? What other objects roll or slide down the ramp?
Technology: Use a stopwatch and measuring tape to determine which car is the fastest and which car travels the furthest distance.
Engineering: Build a ramp that can help your race car win the race.
Art: Cover your ramp in paper and drop paint down the ramp. What happens?
Maths: Measure the distance of how far your car travels. Which car traveled the farthest?
You could even design your own car using Purple Mash- take a look at your 2Dos.