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Safer Internet Day

 

Safer Internet Day is celebrated globally in February each year to promote the safe and positive use of digital technology for children and young people, and to inspire a national conversation about using technology responsibly, respectfully, critically, and creatively.

Coordinated in the UK by the UK Safer Internet Centre, Safer Internet Day is celebrated in over a hundred countries coordinated by the joint Insafe/INHOPE network, with the support of the European Commission, and Safer Internet Centres across Europe

 

Each year in the UK, Safer Internet Day explores a new issue or theme which is impacting the lives of young people in the UK. 

The platforms young people use are spaces for connection, community and collaboration, which is why the Day challenges them to foster supportive relationships and respectful communities, whilst equipping them with the skills they need to keep themselves and others safe in these spaces.

Speaking with young people is key to exploring their experiences on platforms where they can play games, interact with their peers and others, and take part in ‘live’ experiences such as video streaming. These platforms play such an important and positive role, providing young people with the means to interact with friends and as a great pastime, particularly during lockdowns. 

 

However, there are some emerging safety issues in these spaces as well as issues young people have been navigating for some time; particularly the lack of respect individuals display towards each other, groups ‘ganging up’ against other groups, and the sense that it is easy to ‘get away’ with negative behaviour such as meanness, bullying and swearing. They speak about hate directed at particular groups, particularly LGBT+ users, and misogyny on gaming platforms. They tell us the apparent lack of consequences for negative behaviour has an impact on their safety and wellbeing. 

Research conducted this year about the time that young people spend online and found that: 

 77% of young people have spent more time playing online games and apps during the pandemic than ever before 

 56% of young people have chatted with people they don’t know, within an online game, over the past year 

41% of young people have blocked or reported another user because of their behaviour. 

 

https://www.childnet.com/

 

In addition to the information below their website has lots more resources you might find useful. Here is a link direct to the resources section:

https://www.childnet.com/resources

Safer Internet Day- film for parents and carers

'Want to talk about it? Making space for conversations about life online'.

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